It is better for a unit to spend a turn healing themselves than risk them dying due to self neglect.īefore entering into a battle with an enemy unit, scope out their weapons, items, skills, and stats. Try to always keep a set of Vulneraries or Elixirs on each unit, as healing units may not be available to cure any wounds. Just note that the upgraded class will not be as potentially as strong as it would have been had it been raised all the way to level 21 instead. Since these Items tend to be spread out and not readily available, collecting as many as possible (whether from treasure chests or enemies), followed by smart use on available units will increase the strength of individual units as well as the combined forces. Watch out for and make good use of Master Seals/Master Crowns. In turn, each Magic type is weak against the one type that is strong against them.
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